ReStem 2
by WaveMachine Labs
Real-time drum stem separation with MIDI output for each kit piece
Aug 26, 202627 minWatch on YouTube ↗
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Jump to
- 0:33What the iPad version leaves out compared with desktop
- 3:54Live separation of a drum loop, rebalancing hats and snare
- 5:32Per-stem sensitivity, dynamics and gate controls
- 8:21Recording the MIDI output into Helium and fixing the latency offset
- 15:53Full song with music: the Other stem and hi-hat articulation sorting
- 25:26Multibus output into separate AUM channels
What it does
Splits a stereo drum track, or a whole mix, into kick, snare, hi-hat, toms, ride, crash and Other stems as the audio plays, with no render step. Each stem has volume, mute, solo, gate and transient controls, and a MIDI output with articulation sorting for hats and toms. Processing runs on the iPad GPU.
In the demo
Jade loads it as an effect in AUM, rebalances a drum loop, then routes the MIDI into Helium and replays the captured notes through OneShot and DigiStix kits. She runs a full song through it, sorts hi-hat articulations, and shows multibus output into separate channels.
Worth knowing
The iPad build is real-time only: the desktop version’s offline quality modes and Drumagog sample replacement are absent. Output lags the source slightly, so recorded MIDI needs nudging, and the Other stem should be muted to avoid stray notes. Desktop is a separate $99 purchase.
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